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Cheats for gta vice city definitive edition
Cheats for gta vice city definitive edition







cheats for gta vice city definitive edition

Showing blood from killed pedestrians fixed.For example, low-quality HLOD buildings will now display less closely For all presets the "Graphics Quality" option.Increased drawing range of large objects.Slightly reduced resolution of cascaded shadows.Anisotropic texture filtering reduced from 4x to 2x.Filtering of Specular and Normal Map textures changed from linear to anisotropic.Increased car density for all presets of the "Simulation Scale" option.This slightly degraded the quality of SSAO with TAA anti-aliasing, but increased performance.

cheats for gta vice city definitive edition

SSAO now uses Compute Shader instead of Pixel Shader.Slightly increased sun / moon light intensity.Adjusted by the option "Distance Scaling".Slightly increased drawing range of small objects.In the Switch version, it was slightly higher than the standard.Slightly increased the intensity of moon / sun light.Slightly reduced draw distance of large objects for all presets of the "Graphics Quality" option.Increased draw distance of vehicles for all presets of the "Simulation Scale" option.Slightly reduced the density of cars for all presets of the "Simulation Scale" option.It was a mistake to set anisotropic in previos update, it affected performance.Filtering of NormalMap and Specular textures returned to linear.Reduced flickering when using TAA anti-aliasing.Slightly reduced Depth Bias of shadows from lights.Reduced the resolution of shadows from light sources, but increased the Resolution Scale.Added "Ground Haze" option to graphics settings.Added a modification variant with disabled dynamic resolution, with a resolution change step of 1% and its minimum value of 1%.or there will be numerous problems with materials Now, to change the video option "Visual Effects" from low quality to medium quality (or backward), you need to restart the game.Reduced Depth Bias of shadows from all lights and reduced Transition Scale of spot lights.Increased resolution of cascaded shadows.Enabled 2-cascade mode of distant shadows for presets "Medium" and "High" video option "Shadows".Reconfigured video presets of the "Simulation Scale" option.Added "Classic Radar" option to game settings.Disabled "Ground Haze" option as it didn't work.Menu sounds are replaced with original ones.Reduced the density and distance of drawing debris on the road.When using TAA anti-aliasing it is somewhat curved, but the performance is better.Slightly reduced sun / moon light intensity.Used only in the Switch version of the game.Filtering of some textures changed from linear to anisotropic.

cheats for gta vice city definitive edition

  • Increased the quality of light on the water for all presets of the first option.
  • Reconfigured all presets of the "Vehicle Light Quality" option.
  • Slightly increased the distance of drawing traffic / pedestrians and changed the density for all presets of the corresponding option.
  • Slightly increased the shadows rendering distance for all presets of the "World Shadow Quality" option.
  • Slightly increased world draw distance for all presets of the first option.
  • Slightly increased LoD for "Medium", "High", "Ultra" presets of the first option.
  • Changed the name of some graphics options.








  • Cheats for gta vice city definitive edition