

Academic and volume purchase versions will be announced shortly. The Shade 13 product line includes Basic ($99), Standard ($349) and Professional ($749) versions on Mac OS X and Windows. * Shade Loader Unity Script to allow easy model exchange between Shade and Unity 3D * Draft Raytrace Rendering for Preview Rendering * Key Frame Animation, including Baked Key Frame * Simple Spring Motion Simulator, including Baked Simulator
#SHADE 3D PROFESSIONAL FOR MAC OS X#
Shade 3D for Unity for Mac OS X includes the following features:

We hope that many people will learn game development and game art design using Unity and Shade 3D together!” – David Helgason, CEO of Unity 3D And that Shade 3D also has a free app for the Unity community is just wonderful. “It’s really great that Shade 3D is reinventing itself as a tool with great relevance for the game industry.
#SHADE 3D PROFESSIONAL FULL VERSION#
Shade 3D for Unity is based on the full version of Shade, but provides specific features for game developers, especially those using Unity 3D to develop games for Mac OS X, Windows, Linux, iOS and Android. A power visual organizational tool for comparing two renders, locating differences and applying post processing effects and live color correction. Interactively create bevels from polygon edges and vertexes in addition to face based profile bevels for better industrial design. Advanced control over sampling distance, sensitivity and details render faster, more realistic shadows that gather in architectural designs. Original animations can be baked into models. Import, modify, export animated, game ready content in the standard format of the 3D game industry. Preset locations and user defined locations supported. Generate skies based on real world coordinates, with animated sun, atmospheric effects. Paint on weight information to allow realistic bending, bulging and flexing for animated characters. New Skin and Bone Joint systems make it easier to build realistic characters for animation and game development. Multi-object instancing of multiple objects along paths and surfaces enables the creation of armies, forests, chains, with scale, orientation and offsets. Shade has been under constant development for over 27 years and originally developed by e Frontier in Japan. Beaverton, Oregon – Publisher Mirye Software announces the immediate release of the Shade 13 product line of professional 3D modeling, rendering and animation tools.
